If a tree moves
in the forest, will our adventurers heed the warning...?
When last we left
our party, they were making their way toward Madame Quirry's Dress Shoppe –
Ooma is determined to look presentable as she attends the Twilight Supper.
Arriving at the
shop, (which they locate without difficulty), they are wary of the lethal
looking spines protruding from the sentry-like Xeriscape cacti lining the even
brick-walkway to the yellow door. They can see fabrics lining shelves as they
peer at the small cottage-type building through large picture windows on either
side of the entrance set in the brick facade.
On either side of
the yard sits a dark, brick-pond, filled with still-liquid, protected by more
xeriscape plantings. Stones, two deep, edge the ponds in a flat granite-ring.
There are a few large leaves resembling water lilies floating atop the
inky-coloured water.
Ooma opens the
picket gate and heads in as the others impede foot-traffic, forcing others to detour, as they discuss what
to do.
When she enters
the shop, Ooma is greeted by Madame Quirry, a toad-like creature with greenish,
scaly skin, yellow slanted eyes, thick lips and a pink-tongue that flicks out
repeatedly. She walks with an awkward gait toward Ooma. Hiding behind a
curtain, just pulled to the side are two Haflings, (or children, it's kind of
hard to tell in the lighting).
Ooma first asks
the proprietor if she has men's clothing for sale.
Her eyes open
wide, "Oh my, no. No. The Habers, Haberdashery, men's needs are sold
there." Her voice low, rough, like someone whose smoked too many cigars or
sang too many bawdy songs in their youth.
Ooma excuses
herself and goes back out to inform the others that they'll need to go to the
Haberdashery, before returning inside and closing the door.
She queries about
a dress for the evening supper party, "Something simple that I can wear
over my armour." And, upon mentioning she's going to the Triton Twilight
Supper, as an honoured guest, Madame Quirry is all a dither!
"Oh my, we
MUST have your outfit complete!” her eyes travel to the few ready made outfits residing on two 'judys',
as Ooma describes her desired Toga style choice.
She and Ooma
ponder and examine fabrics, deciding on a lovely olive-green material, and, the
little ones Ooma spied behind the curtain come running out when Madame Quirry
claps her hands.
They quickly and
nimbly take the measurements that they require, gather the fabric and disappear
behind the curtain, their sweet giggles floating out as Madame Quirry sees Ooma
out the door. "Now don't you worry, we will make sure your dress is finished,
come back before dark, we should only have to make minor adjustments."
Ooma thanks her,
offering her double the cost for agreeing to have it prepared in time, and walks out the
door along the path a little too closely to the cacti spines and one imbeds itself in
her armour, unable to penetrate the leather, she carefully removes it, securing
it in her rucksack and moves down the dusty, well-travelled road to meet with
her party.
Separating from
Ooma and going to the Haberdashery, the rest of the party locates the large Haberdashery building without much difficulty.
The Haberdashers,
nearly empty, save for the tailor and his wife – a friendly
couple, probably Dwarfs or Half-Dwarf. Petite, wide with snowy beards and
flowing locks of white crowning their skulls.
One can assume
gender by the couple’s outfits. The man is dressed in trousers, a short-coat
over a white-linen shirt with his sleeves rolled up, leather boots and pins
poking from his lips; his wife (you suppose) her hair tidily scrunched into a
bun, her merry blue-eyes carefully watching her stitches as needle and thread
fly up and down forming one garment where two cloths stood moments earlier. A
white off-the shoulder blouse and flowery patterned skirt that falls to her
ankles covers her thick waist and hips. Impossible to tell their age unless
they reveal it, but you guess around a hundred...?
Dark-coloured,
sturdy fabrics set in looms clack away. Looking around for a few minutes before
the owners draw near, the party hears chatter and laughter, but they see no
source...?
The grandmotherly
lady with cherub-rosy cheeks and a semi-plucked beard approaches, “Hello is
there something you are looking for?”
The party chats
with the lady, her voice pleasant and cheerful sounding. “Oh my, yes. Yes I’m
sure we could have this ready for you in an hour or so,” she smiles to Morgan
who nods and hands her two-silver coins, for “some nice stitching” on a length
of fabric to be stitched into a turban head-dress. Humbled, a flurry of
activity sets up, that the party can hear, but not see.
Wik negotiates
for a pair of dark leather gloves and a dark cape with a cowl. Immediately upon
agreeing to the cost, he feels light touches, like ants, scurrying across his
body, taking measurements and tickling him. They are done before he can
scratch. Wik looks in question to the two snowy-capped most-likely Dwarfs and
the party enquires about the odd noises.
A deep breath and
a nod, the lady slips into the tale, a sorrowful look shadowing her features.
She begins simply, “The wee-folk work with us, for us, because of our son.” Her
voice catches and she clasps her hands before continuing, looking into the distance.
“About five years
ago, our son,” she swallows, and takes a deep breath. “Our son was coming home
from a journey, he’d gone to visit his cousins to the north. He happened upon a
commotion in the Obsidian Blackwood. That commotion was an entire village of screaming
wee-folk being tormented by reptiles; snakes! Enchanted snakes! With glowing
red-eyes and a deadly poisonous bite; the snakes were as large as a Halfling!”
“Our boy, without
a thought to his own safety, St. Cuthbert bless him, leapt into the fray and
using his natural born talent; swinging his axe left and right, cleaved and cut
through hundreds of the vipers," her voice trembling with pride rising to indignation, "only to be torn apart by red-feathered creatures that came swooping from the sky the wee-folk had never seen these creatures before!” She
shuddered, closing her eyes and laying her hand upon her heart, a tear traced
down her dewy cheek.
“The wee-folk,”
her husband continued, placing his worn hand upon his wife’s shoulder, “The
wee-folk came to us, those who escaped, offering their services and refusing to
accept any payment except meagre rations to fill their bellies. They told
us the story and brought us back this feather,” he points to a feather resting
on an elegant shelf. “They say they owe us their lives and in payment for our
son’s heroism; they work tirelessly, helping us to create works of art for very
reasonable cost, allowing the lesser classes to enjoy finer items they wouldn’t
have access to normally.”
The party recalls
something of a red-feathered beast, and after thanking the couple, (who politely refuse to let them keep the feather) and retire to the Red-Eyed Snake Pit to
ponder this information, break their fast and wait for their articles to be
readied.
Arriving at the
tavern, they are greeted by the owner, who fills their mugs and seats them as
his only customers so early.
As they sit and discuss how to use the time while they wait for evening, when suddenly the peace of the
morning is shattered by the shrieks and a wild stampede of people flowing past
the saloon’s swinging doors. Our party rises and hustles to get a better look.
“A BEAR! Mauled
his handler then broke loose from his rope!” a wild-eyed kid shouts at them as
he keeps up with the crowd escaping.
The party notices
a flurry of fur swiping at things, knocking displays and batting at anyone who
attempts to get close, evading the lariats being tossed by angered,
half-dressed Human-Orcs.
The party uses
their combined abilities to soothe savage beasts. While Wik creeps closer to the wild
creature his voice even and gentle, Morgan coolly, maybe too serenely?, goes
back to the Snake Pit, picks up his plate of stew, returns to the street and
places it on the ground.
The, now, mesmerised bear, gobbles it hungrily. Wik
continues to calm the creature, returning it safely, and unharmed, to its
habitat. The enthralled crowd begins clapping and cheering as our Heroes prevent any
further carnage. Some scowl and peer closely at the figure leading the bear away - have they seen this person before?
While watching
Wik and Morgan handle the massive black bear with admiration, Tessalia feels a
hand fiddling about where none should be touching without permission!
Stealthily she reaches up and snags the hand of a thief!
Thinking the
distraction of the bear a good opportunity to relieve a few of those in the
crowd of their pocket-books, Aramil Nightbreeze, the luckless thief, is caught.
Smiling an
attractive lopsided grin, he manages to persuade the fair Tessalia not to turn
him into a toad, or honey pot, and with the charisma of a snake-oil salesman,
charms her and her fellow travellers, with a wink for Morgan, who grins
back shaking his head. They let the fast, smooth-talker join them as they return inside and order a round.
The proprietor of
the Snake Pit enjoys their patronage, as new consumers enter and make
purchases, following the brave party, still too in awe of the newcomers to
speak to them; but about them, they have no trouble.
The ‘lady in
residence’ remembers them from their previous visit and tries to make amends
for her unexpected and completely out-of-characteristic behaviour offering
Tessalia, “One on the house, darling?”
She is turned
down, but our newcomer, not having tasted a lady’s favours in a long while
accepts her offer, ignoring Tessalia’s warnings to, “watch your throat!” Amaril ascends the staircase and enters the room off the hall.
Our lady smiles
as she closes the door and our thief hears the latch click. “Now, whatever
shall we do?” her voice purrs stepping close to him.
Suddenly bashful,
Amaril finds his voice caught and his mind blank.
“Shy, are we?”
Our lady licks her lips, “Then let me lead.” Her fingers lightly brush down his
body, unfastening such encumbrances as she comes across them, slipping to her
knees, her arms wrapping round his hips, her lips and tongue wrapping
themselves around his pleasure...
The townsfolk
prolong their awed admiration for the “Magicians” and our party continues to
enjoy the pleasure of the free ale, meade (which is among the best they’ve ever
tasted!) and bowls of stew, which is, tasty. Ooma returns from the washroom,
her armour gleaming and learns of the heroics.
“Oh fu...dge! I
missed it!”
One other person
approaches them, finding a welcome seat at their table and sharing in their
good fortune, offering his assistance as he learns of their quest.
“And who would
you be?” our kind-hearted group enquires – Wik slipping in under his breath,
“probably a beggar!”
“Alistair Bishop,
at your service. Wandering Paladin, stepping out on my first adventure after
completing my initial training at the small monastery here in town, St.
Cuthbert's, surely you’ve heard of us?” The jovial man clasps their hands in
friendship as he is welcomed to join their adventure.
Ooma turns to the
proprietor and asks if he has a cloth she might keep and he offers her a dirty
scrap of linen which she accepts, wrapping the thorn inside carefully, and
replacing it in her pack.
Meanwhile,
Aramil, not sure if he’s refreshed or exhausted, but has a smile on his face, dresses, peeks through the
drawers and filches a few coins before he tries the door. Finding it locked,
he kneels and starts to use his lock picks.
“What is it with
you people!?” he hears behind him, the hooker not quite as asleep as he’d thought.
“Uh-uhm...” he
stammers, red-faced at being caught.
She twines her
fingers in his wiry-poof of hair, pulling him up for a long-kiss before she
pulls the key from a chain around her neck, “Have you people never heard of
keys?” She unlocks the door and swats his ass as he exits.
He meets Morgan
on the staircase, who, again, was just coming up to see if he was needed. Together they descend the stairs.
The party, judiciously refills
their wineskins with the free meade, wishing only they had more skins! before they head out to retrieve their purchases.
Anxious to get to
the shin-dig, they stop at the Haberdashery first, gathering their purchases and
again thanking the couple for their workmanship. They listen as the couple warn
them to be wary of the Obsidian Blackwood Forest, should they wander that way.
“For the careless it will spell death. There are things in that forest that
ought not to be there.”
Thanking them,
Ooma and Tessalia head to Madame Quirry’s, who is thrilled to see them.
“I have just
finished your gown! She hurriedly slips the gown onto Oomas’ frame, adjusting
it until it flows smoothly over Ooma’s armour, concealing it entirely. “It
looks perfect! Beautiful!” she admires her handiwork as Ooma twirls and peers
into a silvered glass getting a wavy idea of what it looks like.
Tessalia smiles,
“It looks perfect!”
Madame Quirry
turns to Tessalia, “And what about you my child? What will you wear? Are you
going to the Supper, too?”
Tessalia isn’t
sure she wants to part with her gold yet, but, when the lady all but demands
she need a dress, she agrees to try on one of the lovely gowns Madame Quirry
stitched for another customer, who prepaid for the gown only to rant and rave
that it wasn’t good enough.
“I can let you
have it at a reasonable cost. Two coppers,” she blurts, afraid to lose the
sale.
Tessalia agrees! At that price, she can wear it even if it is a little big or small. It fits
like it is made for her! The ladies leave the store quite happy, until the
spiny plants reach out and snag Ooma’s new gown, piercing three, tiny, tiny
holes in the under-arm area.
Fortunately, Ooma
is still wearing her armour, and the spines merely cause an inconvenience. She
removes two, and has help removing the third, giving two to Wik and keeping two
herself, wrapping them carefully in the cloth.
“Let’s head to
the Supper!” It is agreed that it is time they begin to make their way to the
pavilion.
The park is lit
with torches along the paths of compressed wood chips or crushed stone, but
mostly trodden grass. Large, colourful tents perched in a seeming kaleidoscope
of patterns.
Cheers, gasps and
clapping can be heard from the noisy venues.
The trump of a
wild animal or roar of a trained one, give all a thrill to watch perform. Food,
the odours of which whet their appetites, was being prepared with a wild
variety of unusual spices and other flavours, and was being offered for a
copper. The crowds wandered, pressing close to see some of the free acts
offered to engage their imagination and draw them inside.
Our party, spying
a worker off to the side by himself, ventured to question him as to the
direction or location of the Triton Pavilion and were told to, “Take off!”
Morgan takes
offense at this Human-Orc’s attitude and decides to adjust it for him, stepping
up behind him and pressing a rusty dagger blade to his back he asks again if
the Human-Orc would like to change his answer.
Nervously the
greenish-skinned male points, “Follow the lighted path. It’s just over the
knoll.”
Morgan leans
forward over the shaking fellow and drops a few copper coins on the ground in
front of him. “Now that wasn’t so hard, was it?” The party follows the
trickling crowd of well-dressed persons over the hill and arrive at a line.
Not positive the
line is for the Triton’s they move their way forward, excusing themselves and
announcing they are there as honoured guests when they are accosted.
Snobbily, a woman
huffs, “We are all honoured guests of Lord Triton.”
Ooma turns on
her, her brow raised, her lips pouty, “Really? And did you also rescue the
Lady’s Jane and Jennifer?”
“Or stop the bear
rampaging?” one of the party pipes in.
Great gasps go up
and the crowd moves aside allowing the heroes their rightful respect – until
they arrive at the front of the line.
A thin, angular,
hard-faced woman grabs Tessalia by the shoulders and spins her about, “You’re
wearing my dress!” she shrieks.
Tessalia shrugs
her off, “I beg your pardon? I bought this dress from Madam Quirry.” Her voice
firm, but polite.
“It’s mine!” The
woman shrieks louder, her face reddening! “How dare you steal it! Take it off
immediately!” The woman lunges as if to remove the gown herself.
Tessalia, being a
Sorceress finds clothing encumbering anyway, smiles wickedly bends forward and
pulls the gown over her head handing it to the shocked woman who nearly faints.
Gentlemen peek as
they pretend to avert their eyes. Some stare openly at the comely figure clad
only in a thin shift.
The woman
stutters and sputters, “I ...I didn’t... I didn’t mean this second!” Her face
redder than Tessalia, who is enjoying the shock value and frowns as Morgan
removes his newly fashioned turban and wraps the narrow cloth around her,
avoiding the wrath of the guards, who aren’t sure to hand her to the boisterous
crowd or take her under their protection!
With a final
smile, Tessalia turns to the guards and announces their invitation, producing
the hair-clip earning them, first scepticism and, after a short discussion, entry.
Tessalia takes
pity on the shocked looks and draws her other gown from her rucksack and pulls it over her body, returning
Morgan’s headpiece.
Ooma, taking pity
on poor Morgan, offers him a swig of her meade.
Returning the
wineskin to Ooma, they head along the path with far less persons crowding them
now.
A flash catches
Wik’s eye and, as he bends to look, he finds a bulky gold ring with beautifully
cut sapphires (over 50 of them!) encrusting gold ‘flames’ that appear to ‘lick’
up the sides, their tips holding an enormous purple stone, with tiny black fissures
marring the surface. The ring is heavy and they determine, probably a man’s
ring due to its large size. Wik immediately puts the ring in his upper, flapped
pocket. They decide they will seek its owner later, Wik slyly nods, "Yes, we'll seek the owner later," a smirk creasing his face.
Continuing their
stroll, closer to the decidedly delicious aromas wafting over the grounds coming down to meet them, they round a small curve in the path and they feel a
chill and spy a large gnarled tree set back from the edge of the path.
There is
something about this tree that catches their attention. As they draw near it
suddenly lunges for the party, and, as they scatter, the tree’s long branches
zero in on Wik, it’s twigs acting as fingers, scratching and clawing. It glows
a faint green as it ignores the rest of the party, focussing its attention on
Wik, and more to the point, Wik’s pocket.
“Put on the ring,
put on the ring!” Ooma urges.
The party takes
evasive actions and Wik reaches in his pocket pulling the ring loose and
affixing it on his right ring finger, finding it fits as if made for him. As he
does this the tree begins to whip around as if in a frantic state the branches
lunging toward Wik, the unworldly green-glow falling over the area and the group notices the circus noise gone. There are no people on the path; no odours from
cooking foods, nothing except this tree (and the ground it stands in)... And, this tree is
pissed.
As they advance
against the tree, the tree only has eyes, or limbs, for Wik, or, for Wik’s
finger, that is, until it (the tree) is hit with a metal tipped weapon. Then it sparks out
in anger against its would be attacker, zipping back a weak jolt, knocking the
weapon from his fingertips.
“Take off the
ring! Take off the ring!” Ooma advises.
Another attack,
another jolt. The tree finds it must deal with many opponents and not just the
one it wants. Mildly shocking and zapping party members, they question their
efforts.
Alistair focuses
on the tree, trying to understand its motives. Ooma also backs off waiting for
the right moment. Morgan kneels, removing flint and steel, he prepares to light
a torch to toss into the tinder dry forest.
Aramil, wanting
to impress his new friends, hacks at the tree, only to be zapped his weapon
flying off in the opposite direction of his flight. The tree flicks small
branches and twigs at the others who attempt to pierce its thick outer bark as
the party ducks and weaves to avoid this barrage of pointy sticks.
Alistair Bishop
sees a faint aura forming, his concentration continues, he is unaffected by
the tree’s movements as he moves to stand some 30-feet away.
Ooma shouts again
at Wik to, “take the ring OFF!” Her words falling on deaf ears as Wik again
tries to hit the massive tree, which he remembers from somewhere deep in the
recesses of his mind is called a Warlock’s Tree. He reveals this to the party,
who groan as they can only wonder at what that means!
Tessalia, after
losing her weapon, tries to toast its bark with a spell she has only perfected a bit ago. A searing flame shooting from her
fingertips ignites the tree instantly, spreading fire quickly through the branches.
Morgan, seeing the flames, abandons his flint and, instead grabs what he thinks
is Ooma’s wineskin, but in his partially-sober condition he mistake his own,
and begins to squeeze the highly-flammable liquid at the tree aiding the flames
in their path.
A scream, almost
non-existent, filters to their minds. The tree changes from a green-glow to an
angry, violent-red, the tree whipping faster and with more urgency. As players
attempt to retreat, some find their path blocked as the tree slams its branches,
several five-feet thick, into the ground preventing escape.
A long, thin, supple branch slides forward and grasps Wik’s wrist, the flames licking at his skin
above his gloves and below his garments. As he stares in anguish he, smartly, yanks his water-skin up and douses the flames.
Our Paladin
learns that there are three evil auras in this struggle and chooses to wait for
a sign from his gawds to step in or not.
Ooma shouts for
Wik to, “Take the damned ring off!”
He slides her a
dirty look, just before three branches slam down, three-quarters enclosing him,
his only escape – through the burning tree. “Told ya so!” Ooma’s voice floats
to him.
The screeches
grow still in their heads, the fire’s roar a distant sound. Alistair steps
forward, the screams in his mind a sign; his blow crashing down on the roots as
Ooma also lifts her weapon hacking at the roots.
Another
blast of fire from Tessalia and the tree is like a thousand snakes writhing;
the red-glow popping as the tree is exploding with the heat, another blast of
meade shoots forth and the tree suddenly detonates! Fire raining down; sparks
showering the ground.
As
the tree blasts, it falls, crashing backward with a mighty rumble. From its
centre a creature, an ugly, pinkish-white, glowing creature emerges and begins
to run north. It is fast.
Morgan
jumps and gives chase, his stamina leading him until he realises the
hopelessness of his endeavour, the creature gaining ground with every stride
until it disappears into the night. Winded, Morgan returns, gasping for oxygen,
not fooling anyone as he tries to slow his breathing.
The
party, curious and confused, searches the tree. Morgan discovers a pouch
containing 6-precious gems, or he supposes they are precious. He attempts to
slip them in his pocket and catches Wik’s grinning mug wink at him. He grins
sheepishly and pushes them low in his pocket, knowing he’ll have to share some
of this bounty with the evil Elf.
A
few gold and copper coins are found by Amaril, and, as Wik greedily searches
for more, a shoot rises and clasps his wrist.
Ooma
lifts her Dwarven axe and slams it downward, Wik’s eyes huge as he watches the
mighty blade skim inches from his wrist, the shoot broken, the dead ends still
wrapped about Wik’s wrist.
Ooma
smiles sweetly and growls, “Take. The. Damned. Ring. OFF!”
The
party backs from the tree, moving up the path a ways before pausing and looking
back. The glow gone, the area returned to normal as if nothing had occurred on
the spot at all. The path is filled with eager guests...
Shaking
his head Morgan declares, “I need a drink...”
o0o
Evil? Nah...
Fledgling Dungeon Mistress...
khrys...
*~*~*~*~*
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